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After the final starting stats have been determined, a calculation is performed to determine the personality. The seeds can be distributed manually or randomly by the computer if the player chooses that option. Each seed will increase the single stat by 1-3 points. Each character class has its own set of base statistics.Īs each character is created, the player is given the opportunity to use five seeds to further raise the character's stats.
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The 15 personalities which the hero cannot start with are:Ĭharacters which are created and recruited at Luisa's Place have different mechanism to determine their personality. The 30 possible starting personalities for a hero are: Some scenarios have up to 5 possible personality results depending on the actions of the hero during the scenario. There are 8 different scenarios that can be played depending on the player's answers to the questions. These scenarios determine the final personality. In total, there are 43 different questions that can be asked, including 1 question which can be asked twice.Īt the end of each possible question chain is an imaginary scenario in which the hero must decide what to do. Any of the 30 possible personalities can be obtained from any of the 5 starting questions. The first question is randomly chosen from the 5 possible starting questions. The player is asked to enter their real name and birth date, however these inputs have no effect on the resulting personality test. It is later revealed that the questioner is actually Divinegon, boss of the first bonus dungeon. These questions determine the hero's starting personality.
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This allows him to cause even more critical hits.Īt the start of a new game, the hero is asked a series of questions by an unknown source. For example, a male fighter that has a lucky personality will keep his traditionally high agility and add a high amount of luck. Certain personalities are better for specific classes. Personality does not effect anything significant in the game other than stats, so it does not benefit the player to have any character with a personality that results in a negative overall composite total. For this reason, choosing female characters is often preferred since males cannot have the sexy personality. The sexy personality is often regarded as the best due to its +70% composite stat bonus. Name STR AGI VIT INT LUC Total Bonus NotesĪmazon 130% 90% 100% 80% 80% -20% Female only
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However, most fan translation names are similar to the ones used in the Game Boy Color version.Ĥ.1 How to get the personality that you want These are the only 'official' names for personalities as the Super Nintendo version of the game was never officially translated. In the sections below, the names of personalities from the Game Boy Color version of Dragon Quest III are used. Note that in most Dragon Quest games, stats are determined randomly at level up, or according to a specific distribution of growth. There are a total of 45 possible personalities. Personalities can be changed throughout the game with the use of book items and by equipping certain pieces of equipment. The Hero is assigned one of 30 personalities through a test at the beginning of the game and recruited members are assigned a personality based on their starting stats. One of the most fun JRPGs to this day.Personalities are a game mechanic added to the remakes of Dragon Quest III which effect character stat growth. I'd just stay away from the NES version for actually completing the game. It's worth a playthrough for sure, especially if some of your motivation for playing old DQ games is to witness the evolution of JRPGs. and DQ2 in its original form is the closest the series ever gets to feeling like one of those.
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They were much harder, much more confusing, full of odd quirks, always fine with blindsiding you with an extremely difficult encounter. The classic CRPGs that inspired DQ never had anywhere close to the sense of balance, smooth difficulty curves, etc. Which is to be expected, given the time and place. It's one of those games that was much more exciting at the time due to all the new features, but now it doesn't hold up as nicely as the rest of the series because of the various problems it has with balance. Even the mobile version of DQ2 can catch you off guard with some difficulty spikes.
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